TriPeaks Solitaire Online
Clear the 28 cards in three overlapping peaks by playing exposed cards onto the waste, one rank higher or lower. Ten cards are available along the bottom at the start. One card starts the waste and 23 remain in the stock.
TriPeaks rules: rank chains and covered cards
- Uncover cards: a layout card becomes available only after both cards covering it have been removed.
- Change rank by one: a 7 accepts a 6 or an 8, regardless of suit or color. Your played card becomes the new waste top.
- No wrapping: Ace connects to 2, and King connects to Queen. Ace and King cannot follow one another.
- One stock pass: drawing replaces the waste top with a new stock card. There is no redeal. Clear every layout card to win; unused stock cards may remain.
Read the next card, not just the next rank
These simplified positions illustrate decisions in this game; they are not your current deal.
1. A chain can change direction
A visible 9 still covered by another card cannot extend that chain yet. Check which cards your first 8 will uncover before choosing it. At the rank limits, Queen–King–Queen works with two different Queens, while King–Ace does not.
2. Two 8s can lead to different continuations
- Play the 8 of Hearts on the 7. The 9 of Spades is now uncovered.
- Play the 9, then the 8 of Diamonds. You cleared three cards in one chain.
If you start with the 8 of Diamonds, the other 8 cannot follow it and the 9 is still covered. In this small position, with no other available 7 or 9, the chain stops after one card. The choice matters even though both first moves leave an 8 on the waste.
3. Plan the move after a King or an Ace
A Queen on the waste accepts a King, but that King then needs another Queen to continue. An exposed Ace is not a substitute. At the other end, playing an Ace onto a 2 leaves you needing another 2.
| Waste top | Playable ranks | Cannot follow |
|---|---|---|
| Ace | 2 | King |
| 2 | Ace or 3 | Queen |
| Queen | Jack or King | Ace |
| King | Queen | Ace |
Before choosing an endpoint, locate its possible return card. If a King covers another Queen, playing the King can be useful because it immediately uncovers that return. If no Queen is available, expect to use the stock unless another move first changes access.
Keep a route into the higher rows
When two exposed cards have the same rank, look at their blockers. Removing the one that completes a gap under a higher row may reveal a new continuation. Removing an isolated card might leave the same waste rank but fewer options.
You can draw even when a move is available, but it replaces the waste card you were building on. Check for a longer chain first. Once the stock is exhausted, continue any legal sequence still available on the board.
Common questions
Why can I not play an Ace on a King?
This version does not connect the ends of the rank sequence. Only a Queen follows a King, and only a 2 follows an Ace. The rule is the same in the ordinary and Daily game.
Do suits or colors affect the sequence?
No. A black 8 and a red 8 offer the same rank move. Their positions can still make one much more useful, as the two-8 example shows.
Why does clearing a peak not finish the game?
The goal is every card in the layout, not only the three top cards. Continue removing cards in the lower rows after a peak opens. Unused stock cards do not prevent a win.
Following a chain in this version
Each click on a playable layout card immediately changes the waste top; you do not select a destination separately. Look at the new waste rank after every play. Hint identifies a legal action, but it does not compare the full chains from two identical-rank choices.
- Click or tap an available card to play it onto the waste. Click the stock to turn a new waste card.
- Undo reverses your last action. Hint highlights a legal action and describes it below the board; it does not calculate a complete winning route.
- New starts a fresh shuffle. Daily starts this game's dated challenge. Both replace the current board.
- Full Screen gives the board more room. On a narrow screen, scroll sideways inside the board to reach all its piles.
Compare related games
Try Golf's column-clearing example to use the same higher-or-lower rule without overlapping peaks. Pyramid keeps the covered-card challenge but asks you to find pairs totaling 13.